16-bit internal processing, color managed with LCMS2.
Gimp workflow integration (import and export)
Works with RAWs and Bitmaps (8 bit bitmaps are transformed and processed with 16 bit, which usually gives better results).
CA correction, Green equilibration, line denoise, badpixel reduction, wavelet denoise, median filters on RAW data.
Perspective correction (tilt and turn), distorsion and geometry (also defish) correction
Demosaicing: Bilinear, VNG, VNG4, PPG, AHD, DCB, mod. AHD, VCD, LMMSE, AMaZE (needs work!).
RGB, R, G, B, L*, a*, b*, Texture, Detail, Denoise, Hue, Saturation, L* by Hue, Base curve.
Tonemapping (Reinhard 05 (RGB Brighten), Fattal et al. (Dynamic range compress)).
Several local contrast filters (HiRaLoAm (Local contrast), texture contrast, local contrast stretch).
Sharpen (Edge avoiding wavlets, USM, Highpass, Inverse diffusion, Wiener filter, Gradient sharpen).
Denoise, seperately on Luminance and Color (Edge avoiding wavelets, GreyCStoration, Wavelet, Masked bilateral, Pyramid) and via a hue or luminance sensitive denoise curve.
Adaptive saturation.
Film grain simulation.
Black and white conversion.
(Split) Toning.
Cross processing.
Gradual overlay (like Cokin(R) GND filters).
Vignetting.
Softglow / Orton.
Texture overlay (external texture)
Fake tilt/shift, toy effect
Batch mode
Translations: Dutch, French, German, Italian and Russian.
There are quite some possibilities, the best is to try them and to see what the personal preferences are